M:tG card similarity search
4BB · Creature — Human Wizard
{T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep. 4/2
Name | Mana | Type | Text |
---|---|---|---|
Black Lotus | 0 | Artifact | {T}, Sacrifice Black Lotus: Add three mana of any one color. |
Relic Bind | 2U | Enchantment — Aura | Enchant artifact an opponent controls Whenever enchanted artifact becomes tapped, choose one — • Relic Bind deals 1 damage to target player or planeswalker. • Target player gains 1 life. |
Soldevi Sage | 1U | Creature — Human Wizard | {T}, Sacrifice two lands: Draw three cards, then discard one of them. 1/1 |
Crystal Chimes | 3 | Artifact | {3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand. |
Caustic Bronco | 1B | Creature — Snake Horse Mount | Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2 |
Serra's Liturgy | 2WW | Enchantment | At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy. {W}, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy. |
Syphon Soul | 2B | Sorcery | Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. |
Sever Soul | 3BB | Sorcery | Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness. |
Undead Gladiator | 1BB | Creature — Zombie Barbarian | {1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) 3/1 |
Sanctum of Stone Fangs | 1B | Legendary Enchantment — Shrine | At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control. |