M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Krosan Restorer | 2G | Creature — Human Druid | {T}: Untap target land. Threshold — {T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard. 1/2 |
Vortex Runner | 2U | Creature — Human Wizard | As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked. 2/3 |
Coalition Victory | 3WUBRG | Sorcery | You win the game if you control a land of each basic land type and a creature of each color. |
Orzhov Enforcer | 1B | Creature — Human Rogue | Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) 1/2 |
Smoke Teller | 1G | Creature — Human Shaman | {1}{U}: Look at target face-down creature. 2/2 |
Magus of the Balance | 1W | Creature — Human Wizard | {4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. 2/2 |
Wakeroot Elemental | 4GG | Creature — Elemental | {G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.) 5/5 |
Nissa's Zendikon | 3G | Enchantment — Aura | Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Annex | 2UU | Enchantment — Aura | Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land. |
Conquer | 3RR | Enchantment — Aura | Enchant land You control enchanted land. |