Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Magus of the Moon

2R · Creature — Human Wizard

Nonbasic lands are Mountains. 2/2

Similar cards

Color identity:
NameManaTypeText
Trail of Mystery 1GEnchantment Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.
Stalking Assassin 1UBCreature — Human Assassin {3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped creature. 1/1
Avatar of Growth 4GGCreature — Elemental Avatar This spell costs {1} less to cast for each opponent you have. Trample When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles. 4/4
Syr Joshua and Syr Saxon GWLegendary Creature — Human Knight Double team If you control exactly two legendary permanents named Syr Joshua and Syr Saxon, the "legend rule" doesn't apply to them. Each other creature you control named Syr Joshua and Syr Saxon has battle cry. 2/3
Savage Firecat 3RRCreature — Elemental Cat Trample Savage Firecat enters the battlefield with seven +1/+1 counters on it. Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat. 0/0
Cavernous Maw Land — Cave {T}: Add {C}. {2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.
Merfolk Mistbinder GUCreature — Merfolk Shaman Other Merfolk you control get +1/+1. 2/2
Fireborn Knight R/WR/WR/WR/WCreature — Human Knight Double strike {R/W}{R/W}{R/W}{R/W}: Fireborn Knight gets +1/+1 until end of turn. 2/3
Ghirapur Orrery 4Artifact Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Malicious Invader Creature — Vampire Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3
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