Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Magus of the Scroll

R · Creature — Human Wizard

{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Magus of the Scroll deals 2 damage to any target. 1/1

Similar cards

Color identity:
NameManaTypeText
Consuming Tide 2UUSorcery Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
Master the Way 3URSorcery Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.
Frantic Firebolt 2RInstant Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.
Byode, Inverse Sun 2UBLegendary Universewalker — Byode +2: Mill three cards, then return any number of cards from different Universes milled this way from your graveyard to your hand. -X: Choose a Universe you haven't chosen this way this game. You may cast a spell from that Universe with mana value X or less from your hand without paying its mana cost. Byode, Inverse Sun can be your commander. Your deck can include Universes Beyond cards of any color identity.
Amy Pond 2RLegendary Creature — Human Partner with Rory Williams (When this creature enters the battlefield, target player may put Rory into their hand from their library, then shuffle.) Whenever Amy Pond deals combat damage to a player, choose a suspended card you own and remove that many time counters from it. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2
Booster Tutor BInstant Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.)
Brimstone Trebuchet 2RArtifact Creature — Wall Defender, reach {T}: Brimstone Trebuchet deals 1 damage to each opponent. Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet. 1/3
Thought-Knot Seer 3CCreature — Eldrazi ({C} represents colorless mana.) When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. 4/4
Keeper of the Mind UUCreature — Human Wizard {U}, {T}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card. 1/2
Light-Paws, Emperor's Voice 1WLegendary Creature — Fox Advisor Whenever an Aura enters the battlefield under your control, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, Emperor's Voice, then shuffle. 2/2
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