Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Magus of the Vineyard

G · Creature — Human Wizard

At the beginning of each player's precombat main phase, that player adds {G}{G}. 1/1

Similar cards

Color identity:
NameManaTypeText
Pelargir Survivor 1UCreature — Human Peasant {T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell. {5}{U}, {T}: Target player mills three cards. (They put the top three cards of their library into their graveyard.) 1/3
Disciple of Phenax 2BBCreature — Human Cleric When Disciple of Phenax enters the battlefield, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 1/3
Doom Foretold 2WBEnchantment At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
Seeker of Slaanesh 3RCreature — Demon Haste Allure of Slaanesh — Each opponent must attack with at least one creature each combat if able. 3/3
A-Umara Mystic 1URCreature — Merfolk Wizard Flying, haste Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn. 1/3
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Talas Researcher 4UCreature — Human Pirate Wizard {T}: Draw a card. Activate only during your turn, before attackers are declared. 1/1
Collapsing Borders 3REnchantment Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.
Cabal Paladin 3BCreature — Human Knight Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.) 4/2
Careful Consideration 2UUInstant Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.
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