Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Main Event Horizon

3WW · Sorcery

As an additional cost to cast this spell, choose A through M or N through Z. Destroy each creature whose name begins with a letter in the chosen range.

Similar cards

Color identity:
NameManaTypeText
Spellwild Ouphe 1GCreature — Ouphe Spells that target Spellwild Ouphe cost {2} less to cast. 1/3
Nether Void 3BWorld Enchantment Whenever a player casts a spell, counter it unless that player pays {3}.
Spire Phantasm 2UUCreature — Gargoyle Illusion Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card. Flying When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card. 3/2
Remodel 2GInstant If you control two or more green permanents that share an artist, you may cast this spell without paying its mana cost. Exile target artifact.
Rock Jockey 2RCreature — Goblin You can't cast this spell if you've played a land this turn. You can't play lands if you've cast Rock Jockey this turn. 3/3
Pearl Collector 2BCreature — Human Warlock Deathtouch, Lifelink At the beginning of your postcombat main phase, if you gained 4 or more life this turn, conjure a card named Mox Pearl into your hand. This ability triggers only once. {2}{W}: Another target creature perpetually gains lifelink. 3/3
Leering Emblem 2Artifact — Equipment Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. Equip {2}
Refraction Elemental Creature — Elemental Ward—Pay 2 life. Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent. 4/4
Cho-Arrim Legate 2WCreature — Human Soldier If an opponent controls a Swamp and you control a Plains, you may cast this spell without paying its mana cost. Protection from black 1/2
Flawless Maneuver 2WInstant If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.
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