Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Maja, Bretagard Protector

2GWW · Legendary Creature — Human Warrior

Other creatures you control get +1/+1. Landfall — Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token. 2/3

Similar cards

Color identity:
NameManaTypeText
Attended Knight 2WCreature — Human Knight First strike When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token. 2/2
Thunderhawk Gunship 6Artifact — Vehicle Flying When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Crew 2 6/6
Beastbreaker of Bala Ged 1GCreature — Human Warrior Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 4/4 LEVEL 4+ 6/6 Trample 2/2
Scute Swarm 2GCreature — Insect Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. 1/1
Target Minotaur 1RCreature — Minotaur Warrior Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1
Abdel Adrian, Gorion's Ward 4WLegendary Creature — Human Warrior When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way. Choose a Background (You can have a Background as a second commander.) 4/4
Nadier, Agent of the Duskenel 5BLegendary Creature — Elf Warrior Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel. When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. Partner (You can have two commanders if both have partner.) 3/3
Nimble-Blade Khenra 1RCreature — Jackal Warrior Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3
Conclave Guildmage GWCreature — Elf Cleric {G}, {T}: Creatures you control gain trample until end of turn. {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance. 2/2
Chalk Outline 3GEnchantment Whenever one or more creature cards leave your graveyard, create a 2/2 white and blue Detective creature token, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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