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17 May 2024: Card library updated.

Make a Stand

2W · Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Similar cards

Color identity:
NameManaTypeText
Kotori, Pilot Prodigy 1WULegendary Creature — Moonfolk Pilot Vehicles you control have crew 2. At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn. 2/4
Regal Sliver 3WCreature — Sliver Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch." 3/3
Unwilling Recruit XRRRSorcery Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
Tale of Tinúviel 3WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel. II — Return target creature card from your graveyard to the battlefield. III — Up to two target creatures you control each gain lifelink until end of turn.
Weaselback Redcap RCreature — Goblin Knight {1}{R}: Weaselback Redcap gets +2/+0 until end of turn. 1/1
Elvish Herder GCreature — Elf {G}: Target creature gains trample until end of turn. 1/1
Bravado 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each other creature you control.
Angelfire Crusader 3WCreature — Human Soldier Knight {R}: Angelfire Crusader gets +1/+0 until end of turn. 2/3
Intimidation 2BBBEnchantment Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Capashen Templar 2WCreature — Human Knight {W}: Capashen Templar gets +0/+1 until end of turn. 2/2
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