Card Codex

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17 May 2024: Card library updated.

Make a Stand

2W · Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Similar cards

Color identity:
NameManaTypeText
Oxidda Daredevil 1RCreature — Goblin Artificer Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn. 2/1
Thundering Spineback 5GGCreature — Dinosaur Other Dinosaurs you control get +1/+1. {5}{G}: Create a 3/3 green Dinosaur creature token with trample. 5/5
Skanos, Black Dragon Vassal 4BGLegendary Creature — Dragon Ranger Menace Whenever Skanos, Black Dragon Vassal attacks, another target attacking creature gains menace and gets +X/+0 until end of turn, where X is Skanos's power. 5/5
Sundial of the Infinite 2Artifact {1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Elspeth, Undaunted Hero 2WWWLegendary Planeswalker — Elspeth [+2]: Put a +1/+1 counter on each of up to two target creatures. [−2]: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle. [−8]: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white. Loyalty 5
Boar Umbra 2GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Eland Umbra 1WEnchantment — Aura Enchant creature Enchanted creature gets +0/+4. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Zameck Guildmage GUCreature — Elf Wizard {G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. 2/2
Stensia Plane — Innistrad Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. Whenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn.
Deathknell Kami 1BCreature — Spirit Flying {2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. Soulshift 1 (When this creature dies, you may return target Spirit card with mana value 1 or less from your graveyard to your hand.) 0/1
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