Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Makindi Aeronaut

1W · Creature — Kor Scout Ally

Flying 1/3

Similar cards

Color identity:
NameManaTypeText
Dragon Whisperer RRCreature — Human Shaman {R}: Dragon Whisperer gains flying until end of turn. {1}{R}: Dragon Whisperer gets +1/+0 until end of turn. Formidable — {4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater. 2/2
Fencer Clique 2UUCreature — Faerie Soldier Flying {U}: Put Fencer Clique on top of its owner's library. 3/2
Shepherd of the Lost 4WCreature — Angel Flying, first strike, vigilance 3/3
Flight UEnchantment — Aura Enchant creature Enchanted creature has flying.
Dread Reaper 3BBBCreature — Horror Flying When Dread Reaper enters the battlefield, you lose 5 life. 6/5
Spawn of Thraxes 5RRCreature — Dragon Flying When Spawn of Thraxes enters the battlefield, it deals damage to any target equal to the number of Mountains you control. 5/5
Inspiring Overseer 2WCreature — Angel Cleric Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. 2/1
Eccentric Apprentice 2UCreature — Tiefling Wizard Flying When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. 2/2
Ashen Rider 4WWBBCreature — Archon Flying When Ashen Rider enters the battlefield or dies, exile target permanent. 5/5
Illusionary Informant 1UCreature — Bird Illusion Draft Illusionary Informant face up. During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice. Flying 1/3
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