Card Codex

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17 May 2024: Card library updated.

Makindi Sliderunner

1R · Creature — Beast

Trample Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Slagwurm Armor 1Artifact — Equipment Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Torch Gauntlet 2Artifact — Equipment Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Trusty Machete 1Artifact — Equipment Equipped creature gets +2/+1. Equip {2}
Vanquisher's Axe 1Artifact — Equipment Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Veteran's Sidearm 2Artifact — Equipment Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Vulshok Battlegear 3Artifact — Equipment Equipped creature gets +3/+3. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Vulshok Morningstar 2Artifact — Equipment Equipped creature gets +2/+2. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Warlord's Axe 3Artifact — Equipment Equipped creature gets +3/+1. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Yorvo, Lord of Garenbrig GGGLegendary Creature — Giant Noble Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it. Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo. 0/0
Scourge of the Nobilis 2R/WEnchantment — Aura Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
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