Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Malach of the Dawn

2WW · Creature — Angel

Flying {W}{W}{W}: Regenerate Malach of the Dawn. 2/4

Similar cards

Color identity:
NameManaTypeText
Citywatch Sphinx 5UCreature — Sphinx Flying When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 5/4
Jungle Troll 1RGCreature — Troll {R}: Regenerate Jungle Troll. {G}: Regenerate Jungle Troll. 2/1
Thundercloud Elemental 5UUCreature — Elemental Flying {3}{U}: Tap all creatures with toughness 2 or less. {3}{U}: All other creatures lose flying until end of turn. 3/4
Highspire Mantis 2RWCreature — Insect Flying, trample 3/3
Cudgel Troll 2GGCreature — Troll {G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 4/3
Horned Troll 2GCreature — Troll {G}: Regenerate Horned Troll. 2/2
Odious Trow B/GCreature — Troll {1}{B/G}: Regenerate Odious Trow. 1/1
Uthden Troll 2RCreature — Troll {R}: Regenerate Uthden Troll. 2/2
Dromoka, the Eternal 3GWLegendary Creature — Dragon Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 5/5
Dark Hatchling 4BBCreature — Horror Flying When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated. 3/3
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