M:tG card similarity search
2WW · Creature — Angel
Flying {W}{W}{W}: Regenerate Malach of the Dawn. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Cloudchaser Eagle | 3W | Creature — Bird | Flying When Cloudchaser Eagle enters the battlefield, destroy target enchantment. 2/2 |
Heavenly Qilin | 2W | Creature — Kirin | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn. 2/2 |
Broodmate Dragon | 3BRG | Creature — Dragon | Flying When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying. 4/4 |
Crash Landing | 2G | Instant | Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control. |
Aesthir Glider | 3 | Artifact Creature — Bird Construct | Flying Aesthir Glider can't block. 2/1 |
Mantis Rider | URW | Creature — Human Monk | Flying, vigilance, haste 3/3 |
Destructor Dragon | 4GG | Creature — Dragon | Flying When Destructor Dragon dies, destroy target noncreature permanent. 4/4 |
Ribbon Snake | 1UU | Creature — Snake | Flying {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability. 2/3 |
Senate Griffin | 2W/UW/U | Creature — Griffin | Flying When Senate Griffin enters the battlefield, scry 1. 3/2 |
Cloudreader Sphinx | 4U | Creature — Sphinx | Flying When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 3/4 |