M:tG card similarity search
· Creature — Phyrexian Treefolk
When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Blood-Chin Fanatic | 1BB | Creature — Orc Warrior | {1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power. 3/3 |
Vitality Hunter | 3W | Creature — Nightmare | Lifelink {X}{W}{W}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When Vitality Hunter becomes monstrous, put a lifelink counter on each of up to X target creatures. 3/4 |
Ogre Geargrabber | 4RR | Creature — Ogre Warrior | Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it. 4/4 |
For the Emperor! | 3W | Sorcery | Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn. |
Phyrexian Defiler | 2BB | Creature — Phyrexian Carrier | {T}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn. 3/3 |
Phyrexian Denouncer | 1B | Creature — Phyrexian Carrier | {T}, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn. 1/1 |
Battershield Warrior | 2W | Creature — Human Warrior | Boast — {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) 2/2 |
Ritual Guardian | 2W | Creature — Human Soldier | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn. 3/2 |
One-Clown Band | 1R | Artifact Creature — Clown Robot Bard | {2}{R}: Target Robot gets +2/+0 until end of turn. 1/3 |
Deadly Dancer | Creature — Vampire | Trample When this creature transforms into Deadly Dancer, add {R}{R}. Until end of turn, you don't lose this mana as steps and phases end. {R}{R}: Deadly Dancer and another target creature each get +1/+0 until end of turn. 3/3 |