Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Malakir Rebirth

B · Instant

Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Similar cards

Color identity:
NameManaTypeText
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Consuming Vortex 1UInstant — Arcane Return target creature to its owner's hand. Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Mistmeadow Witch 1W/UCreature — Kithkin Wizard {2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. 1/1
Graveyard Trespasser 2BCreature — Human Werewolf Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Vito, Fanatic of Aclazotz 2WBLegendary Creature — Vampire Demon Flying Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying. 4/4
Entropic Cloud 1BInstant — Adventure Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.)
Niambi, Beloved Protector WULegendary Creature — Human Cleric Flash When Niambi, Beloved Protector enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains "Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn." 2/2
Ocular Halo 3UEnchantment — Aura Enchant creature Enchanted creature has "{T}: Draw a card." {W}: Enchanted creature gains vigilance until end of turn.
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