M:tG card similarity search
4B · Creature — Vampire Shaman Ally
Cohort — {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Catapult Captain | Creature — Zombie | {2}{B}, {T}, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness. 2/6 | |
Idle Thoughts | 3U | Enchantment | {2}: Draw a card if you have no cards in hand. |
Asmodeus the Archfiend | 4BB | Legendary Creature — Devil God | Binding Contract — If you would draw a card, exile the top card of your library face down instead. {B}{B}{B}: Draw seven cards. {B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life. 6/6 |
Intruder Alarm | 2U | Enchantment | Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. |
Breaching Leviathan | 7UU | Creature — Leviathan | When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. 9/9 |
Thoughtleech | GG | Enchantment | Whenever an Island an opponent controls becomes tapped, you may gain 1 life. |
Skullmead Cauldron | 4 | Artifact | {T}: You gain 1 life. {T}, Discard a card: You gain 3 life. |
Leadership Vacuum | 2U | Instant | Target player returns each commander they control from the battlefield to the command zone. Draw a card. |
Zombie Trailblazer | BBB | Creature — Zombie Scout | Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 2/2 |
Implement of Examination | 3 | Artifact | {U}, Sacrifice Implement of Examination: Draw a card. When Implement of Examination is put into a graveyard from the battlefield, draw a card. |