M:tG card similarity search
1B · Artifact — Equipment
Malefic Scythe enters the battlefield with a soul counter on it. Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. Whenever equipped creature dies, put a soul counter on Malefic Scythe. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Name | Mana | Type | Text |
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Magmasaur | 3RR | Creature — Elemental Dinosaur | Magmasaur enters the battlefield with five +1/+1 counters on it. At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player. 0/0 |
Zurgo Helmsmasher | 2RWB | Legendary Creature — Orc Warrior | Haste Zurgo Helmsmasher attacks each combat if able. Zurgo Helmsmasher has indestructible as long as it's your turn. Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher. 7/2 |
Arcbound Ravager | 2 | Artifact Creature — Beast | Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Lifeblood Hydra | XGGG | Creature — Hydra | Trample Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. When Lifeblood Hydra dies, you gain life and draw cards equal to its power. 0/0 |
Funnel-Web Recluse | 4G | Creature — Spider | Reach Morbid — When Funnel-Web Recluse enters the battlefield, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/5 |
Cathars' Crusade | 3WW | Enchantment | Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. |
Monk of the Open Hand | W | Creature — Elf Monk | Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand. 1/1 |
Overseer of Vault 76 | 2W | Legendary Creature — Human Advisor | First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76. At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn. 3/3 |
Twilight Drover | 2W | Creature — Spirit | Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover. {2}{W}, Remove a +1/+1 counter from Twilight Drover: Create two 1/1 white Spirit creature tokens with flying. 1/1 |
Cosi's Trickster | U | Creature — Merfolk Wizard | Whenever an opponent shuffles their library, you may put a +1/+1 counter on Cosi's Trickster. 1/1 |