Card Codex

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17 May 2024: Card library updated.

Malicious Invader

· Creature — Vampire

Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3

Similar cards

Color identity:
NameManaTypeText
Flowstone Crusher 3RRCreature — Beast {R}: Flowstone Crusher gets +1/-1 until end of turn. 4/4
Flowstone Shambler 2RCreature — Beast {R}: Flowstone Shambler gets +1/-1 until end of turn. 2/2
Yotian Tactician 2WUCreature — Human Soldier Other Soldiers you control get +1/+1. 3/4
Furnace Spirit 2RCreature — Spirit Haste {R}: Furnace Spirit gets +1/+0 until end of turn. 1/1
Stromgald Crusader BBCreature — Zombie Knight Protection from white {B}: Stromgald Crusader gains flying until end of turn. {B}{B}: Stromgald Crusader gets +1/+0 until end of turn. 2/1
Greater Forgeling 3RRCreature — Elemental {1}{R}: Greater Forgeling gets +3/-3 until end of turn. 3/4
Scion of Glaciers 2UUCreature — Elemental {U}: Scion of Glaciers gets +1/-1 until end of turn. 2/5
Watercourser 2UCreature — Elemental {U}: Watercourser gets +1/-1 until end of turn. 2/3
Runes of the Deus 4R/GEnchantment — Aura Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample.
Foundry Champion 4RWCreature — Elemental Soldier When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. {R}: Foundry Champion gets +1/+0 until end of turn. {W}: Foundry Champion gets +0/+1 until end of turn. 4/4
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