M:tG card similarity search
1BB · Sorcery
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Scorchwalker | 3R | Creature — Elemental | Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn. 5/1 |
| Wall of Wonder | 2UU | Creature — Wall | Defender (This creature can't attack.) {2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender. 1/5 |
| +2 Mace | 1W | Artifact — Equipment | Equipped creature gets +2/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| A-Jackhammer | R | Artifact — Equipment | Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Bone Saw | 0 | Artifact — Equipment | Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Bonesplitter | 1 | Artifact — Equipment | Equipped creature gets +2/+0. Equip {1} |
| Bronze Sword | 1 | Artifact — Equipment | Equipped creature gets +2/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Cultist's Staff | 2 | Artifact — Equipment | Equipped creature gets +2/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Greataxe | 1 | Artifact — Equipment | Equipped creature gets +4/+0. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) |
| Greatsword | 3 | Artifact — Equipment | Equipped creature gets +3/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |