Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Malicious Malfunction

1BB · Sorcery

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

Similar cards

Color identity:
NameManaTypeText
Fire Snake 4RCreature — Snake When Fire Snake dies, destroy target land. 3/1
Alora, Cheerful Thief 3UULegendary Creature — Halfling Rogue Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, a creature of your choice an opponent controls perpetually gets -1/-0. 4/4
Welkin Guide 4WCreature — Bird Cleric Flying When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. 2/2
Malefic Scythe 1BArtifact — Equipment Malefic Scythe enters the battlefield with a soul counter on it. Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. Whenever equipped creature dies, put a soul counter on Malefic Scythe. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Warhorn Blast 4WInstant Creatures you control get +2/+1 until end of turn. Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Aven Fisher 3UCreature — Bird Soldier Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher dies, you may draw a card. 2/2
Wary Thespian 1GCreature — Cat Druid When Wary Thespian enters the battlefield or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 3/1
Guile 3UUUCreature — Elemental Incarnation Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Crossbow Ambush GInstant Creatures you control gain reach until end of turn. (They can block creatures with flying.)
Celestial Gatekeeper 3WWCreature — Bird Cleric Flying When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield. 2/2
Page 217