Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mammoth Harness

3G · Enchantment — Aura

Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Burning Sun Cavalry 1RCreature — Human Knight Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn. 2/2
Giant Fire Beetles 2RCreature — Insect Menace Double team 2/2
Disciplined Duelist GWUCreature — Human Citizen Double strike Disciplined Duelist enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 2/1
Fowl Play 2UEnchantment — Aura Enchant creature Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.
Nighthowler 1BBEnchantment Creature — Horror Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. 0/0
Goblin Locksmith 1RCreature — Goblin Rogue Whenever Goblin Locksmith attacks, creatures with defender can't block this turn. 2/1
Pixie Dust 1UInstant — Adventure Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.)
Thundersong Trumpeter RWCreature — Human Soldier {T}: Target creature can't attack or block this turn. 2/1
Putrid Imp BCreature — Zombie Imp Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block. 1/1
Conviction 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+3. {W}: Return Conviction to its owner's hand.
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