M:tG card similarity search
3G · Enchantment — Aura
Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Armadillo Cloak | 1GW | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. |
Whirling Strike | 1R | Instant | Target creature gets +2/+0 and gains first strike and trample until end of turn. |
Kor Bladewhirl | 1W | Creature — Kor Soldier Ally | Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. 2/2 |
Sigarda's Vanguard | 4W | Creature — Angel | Flash Flying Whenever Sigarda's Vanguard enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn. 3/3 |
Public Enemy | 2U | Enchantment — Aura | Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card. |
Viashino Spearhunter | 2R | Creature — Viashino Warrior | First strike (This creature deals combat damage before creatures without first strike.) 2/1 |
Lim-Dûl's High Guard | 1BB | Creature — Skeleton | First strike {1}{B}: Regenerate Lim-Dûl's High Guard. 2/1 |
Lunar Frenzy | XR | Instant | Target creature you control gets +X/+0 and gains first strike and trample until end of turn. |
Dangerous | 3G | Sorcery | All creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.) |
Blue Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. |