Card Codex

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17 May 2024: Card library updated.

Mana Flare

2R · Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Similar cards

Color identity:
NameManaTypeText
Cryptolith Rite 1GEnchantment Creatures you control have "{T}: Add one mana of any color."
Rainbow Vale Land {T}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step.
Dryad Sophisticate 1GCreature — Dryad Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.) 2/1
A-Sunbathing Rootwalla 1GCreature — Lizard Domain — {1}{G}: Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn. 2/2
Reclusive Taxidermist 1GCreature — Human Druid Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard. {T}: Add one mana of any color. 1/2
War's Toll 3REnchantment Whenever an opponent taps a land for mana, tap all lands that player controls. If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
Forgotten Monument Land — Cave {T}: Add {C}. Other Caves you control have "{T}, Pay 1 life: Add one mana of any color."
Convincing Mirage 1UEnchantment — Aura Enchant land As Convincing Mirage enters the battlefield, choose a basic land type. Enchanted land is the chosen type.
Phantasmal Terrain UUEnchantment — Aura Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type.
Gem Bazaar Land When Gem Bazaar comes into play, choose a random color. {T}: Add to your mana pool one mana of the color last chosen. Then choose a random color.
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