M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Word of Command | BB | Instant | Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. |
Reidane, God of the Worthy | 2W | Legendary Creature — God | Flying, vigilance Snow lands your opponents control enter the battlefield tapped. Noncreature spells your opponents cast with mana value 4 or greater cost {2} more to cast. 2/3 |
Inquisitor Greyfax | 1WUB | Legendary Creature — Human Inquisitor | Vigilance Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance. Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3 |
Patient Zero | 1B | Creature — Zombie | Lifelink Damage isn't removed from creatures your opponents control during cleanup steps. 2/2 |
Planar Birth | 1W | Sorcery | Return all basic land cards from all graveyards to the battlefield tapped under their owners' control. |
Weaver of Currents | 1GU | Creature — Naga Druid | {T}: Add {C}{C}. 2/2 |
Price of Progress | 1R | Instant | Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls. |
Early Frost | 1U | Instant | Tap up to three target lands. |
Land Equilibrium | 2UU | Enchantment | If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land. |
Rivalry | 2R | Enchantment | At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them. |