M:tG card similarity search
6 · Artifact
Instant and enchantment spells you cast cost up to {2} less to cast.
Name | Mana | Type | Text |
---|---|---|---|
Hum of the Radix | 2GG | Enchantment | Each artifact spell costs {1} more to cast for each artifact its controller controls. |
Sanctum of Tranquil Light | W | Legendary Enchantment — Shrine | {5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control. |
Exiled Doomsayer | 1W | Creature — Human Cleric | All morph costs cost {2} more. (This doesn't affect the cost to cast creature spells face down.) 1/2 |
Hewed Stone Retainers | 3 | Artifact Creature — Golem | Cast this spell only if you've cast another spell this turn. 4/4 |
Council of the Absolute | 2WU | Creature — Human Advisor | As Council of the Absolute enters the battlefield, choose a noncreature, nonland card name. Your opponents can't cast spells with the chosen name. Spells with the chosen name you cast cost {2} less to cast. 2/4 |
Aura of Silence | 1WW | Enchantment | Artifact and enchantment spells your opponents cast cost {2} more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment. |
Chandra's Incinerator | 5R | Creature — Elemental | This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls. 6/6 |
Gloom | 2B | Enchantment | White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate. |
Urza's Incubator | 3 | Artifact | As Urza's Incubator enters the battlefield, choose a creature type. Creature spells of the chosen type cost {2} less to cast. |
Rumbleweed | 10G | Creature — Plant Elemental | This spell costs {1} less to cast for each land card in your graveyard. Vigilance, reach, trample When Rumbleweed enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. 8/8 |