Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mana Reflection

4GG · Enchantment

If you tap a permanent for mana, it produces twice as much of that mana instead.

Similar cards

Color identity:
NameManaTypeText
Hidden Strings 1USorcery You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Topple the Statue 2WInstant Tap target permanent. If it's an artifact, destroy it. Draw a card.
Ramosian Revivalist 3WCreature — Human Rebel Cleric {6}, {T}: Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield. 2/2
Lae'zel, Illithid Thrall 3WULegendary Creature — Gith Horror Warrior Double strike When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 3/6
Settle the Wilds 2GSorcery Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.
Toils of Night and Day 2UInstant — Arcane You may tap or untap target permanent, then you may tap or untap another target permanent.
Geistpack Alpha 3GCreature — Wolf Trample When Geistpack Alpha dies, seek a permanent card with mana value equal to the number of lands you control. 5/4
Orim's Thunder 2WInstant Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
Hideous Fleshwheeler Creature — Phyrexian Rat Menace (This creature can't be blocked except by two or more creatures.) When this creature transforms into Hideous Fleshwheeler, put target permanent card with mana value 2 or less from a graveyard onto the battlefield under your control. 4/5
Elvish Guidance 2GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.
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