M:tG card similarity search
4GG · Enchantment
If you tap a permanent for mana, it produces twice as much of that mana instead.
Name | Mana | Type | Text |
---|---|---|---|
Hall of the Bandit Lord | Legendary Land | Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste. | |
Prismatic Wardrobe | W | Sorcery | Destroy target nonartifact, nonland permanent that doesn't share a color with clothing worn by its controller. |
Esika, God of the Tree | 1GG | Legendary Creature — God | Vigilance {T}: Add one mana of any color. Other legendary creatures you control have vigilance and "{T}: Add one mana of any color." 1/4 |
Cateran Slaver | 4BB | Creature — Horror Mercenary | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {5}, {T}: Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle. 5/5 |
The Philosopher | Hero | {2}, {T}: Tap target creature. | |
Trip Noose | 2 | Artifact | {2}, {T}: Tap target creature. |
Tyrant's Machine | 2 | Artifact | {4}, {T}: Tap target creature. |
Quirion Explorer | 1G | Creature — Elf Druid Scout | {T}: Add one mana of any color that a land an opponent controls could produce. 1/1 |
Orcish Lumberjack | R | Creature — Orc | {T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}. 1/1 |
Madblind Mountain | Land — Mountain | ({T}: Add {R}.) Madblind Mountain enters the battlefield tapped. {R}, {T}: Shuffle your library. Activate only if you control two or more red permanents. |