M:tG card similarity search
1 · Artifact
{1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant.
Name | Mana | Type | Text |
---|---|---|---|
Wooded Bastion | Land | {T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}. | |
An-Havva Township | Land | {T}: Add {C}. {1}, {T}: Add {G}. {2}, {T}: Add {R} or {W}. | |
Aysen Abbey | Land | {T}: Add {C}. {1}, {T}: Add {W}. {2}, {T}: Add {G} or {U}. | |
Castle Sengir | Land | {T}: Add {C}. {1}, {T}: Add {B}. {2}, {T}: Add {U} or {R}. | |
Koskun Keep | Land | {T}: Add {C}. {1}, {T}: Add {R}. {2}, {T}: Add {B} or {G}. | |
Wizards' School | Land | {T}: Add {C}. {1}, {T}: Add {U}. {2}, {T}: Add {W} or {B}. | |
Golden Hind | 1G | Creature — Elk | {T}: Add {G}. 2/1 |
Leafkin Druid | 1G | Creature — Elemental Druid | {T}: Add {G}. If you control four or more creatures, add {G}{G} instead. 0/3 |
Karn's Bastion | Land | {T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | |
Sole Performer | 2GG | Creature — Elf Performer | {T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.) 2/2 |