Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mana Screw

1 · Artifact

{1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant.

Similar cards

Color identity:
NameManaTypeText
Odds URInstant Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.
Soulbright Flamekin 1RCreature — Elemental Shaman {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}. 2/1
Rite of Flame RSorcery Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.
Mage Hunter 3BCreature — Horror Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life. 3/4
Unbound Flourishing 2GEnchantment Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.
The Bloodsky Massacre 1BREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/3 red Demon Berserker creature token with menace. II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.
Ulvenwald Captive 1GCreature — Werewolf Horror Defender {T}: Add {G}. {5}{G}{G}: Transform Ulvenwald Captive. 1/2
Gaea's Touch GGEnchantment {0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice Gaea's Touch: Add {G}{G}.
Suppression Field 1WEnchantment Activated abilities cost {2} more to activate unless they're mana abilities.
Magus Lucea Kane 1GURLegendary Creature — Human Tyranid Wizard Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature. Psychic Stimulus — {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) 1/1
Page 35