M:tG card similarity search
3B · Creature — Leech
Flying Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step. 2/2
Name | Mana | Type | Text |
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Nimbleclaw Adept | 3U | Creature — Dragon Wizard | Bigby's Hand — {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn. 2/3 |
Silklash Spider | 3GG | Creature — Spider | Reach {X}{G}{G}: Silklash Spider deals X damage to each creature with flying. 2/7 |
Rakish Heir | 2R | Creature — Vampire | Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. 2/2 |
Protocol Knight | 3U | Creature — Human Knight | When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/4 |
Jaya, Venerated Firemage | 4R | Legendary Planeswalker — Jaya | If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. [−2]: Jaya, Venerated Firemage deals 2 damage to any target. Loyalty 5 |
Prepare | 1W | Instant | Untap target creature. It gets +2/+2 and gains lifelink until end of turn. |
Plasma Jockey | 3R | Creature — Viashino Warrior | Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn. Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/1 |
Obosh, the Preypiercer | 3B/RB/R | Legendary Creature — Hellion Horror | Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 3/5 |
Invulnerability | 1W | Instant | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) The next time a source of your choice would deal damage to you this turn, prevent that damage. |
Rune of Protection: Blue | 1W | Enchantment | {W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.) |