Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mana Vapors

1U · Sorcery

Lands target player controls don't untap during their next untap step.

Similar cards

Color identity:
NameManaTypeText
Cogwork Assembler 3Artifact Creature — Assembly-Worker {7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step. 2/3
Elspeth Conquers Death 3WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target permanent an opponent controls with mana value 3 or greater. II — Noncreature spells your opponents cast cost {2} more to cast until your next turn. III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
Gatekeeper of Malakir BBCreature — Vampire Warrior Kicker {B} (You may pay an additional {B} as you cast this spell.) When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. 2/2
Balduvian Conjurer 1UCreature — Human Wizard {T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land. 0/2
A-Sprouting Goblin 1RCreature — Goblin Druid Kicker {G} (You may pay an additional {G} as you cast this spell.) When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {T}, Sacrifice a land: Draw a card. 2/2
Tanglewalker 2GCreature — Dryad Each creature you control can't be blocked as long as defending player controls an artifact land. 2/2
Trap Digger 3WCreature — Human Soldier {2}{W}, {T}: Put a trap counter on target land you control. Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying. 1/3
Blitz Leech 5BCreature — Leech Flash When Blitz Leech enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature. 5/2
Hangman BCreature — Human Villain As Hangman enters the battlefield, secretly note a word with six to eight letters. {1}: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability. When a player guesses the noted word or all of its letters, sacrifice Hangman. 1/1
Conduit of Storms 2RCreature — Werewolf Horror Whenever Conduit of Storms attacks, add {R} at the beginning of your next main phase this turn. {3}{R}{R}: Transform Conduit of Storms. 2/3
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