Card Codex

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17 May 2024: Card library updated.

Manacles of Decay

1W · Enchantment — Aura

Enchant creature Enchanted creature can't attack. {B}: Enchanted creature gets -1/-1 until end of turn. {R}: Enchanted creature can't block this turn.

Similar cards

Color identity:
NameManaTypeText
Torment of Scarabs 3BEnchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.
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Razorgrass Screen 1Artifact Creature — Wall Defender (This creature can't attack.) Razorgrass Screen blocks each combat if able. 2/1
Jaded Analyst 1UCreature — Human Detective Defender Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn. 3/2
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Might of the Old Ways 1GInstant Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.
Animus of Night's Reach Enchantment Creature — Spirit Menace (This creature can't be blocked except by two or more creatures.) Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard. 0/4
Nurturer Initiate GCreature — Elf Shaman Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn. 1/1
Svyelunite Priest 1UCreature — Merfolk Cleric {U}{U}, {T}: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.) 1/1
Common Cause 2WEnchantment Nonartifact creatures get +2/+2 as long as they all share a color.
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