M:tG card similarity search
B/R · Creature — Elemental Shaman
{1}: Add {B} or {R}. Activate no more than three times each turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Gond Gate | Land — Gate | Gates you control enter the battlefield untapped. {T}: Add {C}. {T}: Add one mana of any color that a Gate you control could produce. | |
Thirst for Meaning | 2U | Instant | Draw three cards. Then discard two cards unless you discard an enchantment card. |
Loch Larent | Land | Loch Larent enters the battlefield tapped. {T}: Add {U}. {1}{U}, {T}: Scry 3. Target opponent gets a one-time boon with "When you cast a creature spell, that creature enters the battlefield tapped and with a stun counter on it." Activate only during your turn and only once. | |
Abeyance | 1W | Instant | Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card. |
Nimble Obstructionist | 2U | Creature — Bird Wizard | Flash Flying Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control. 3/1 |
Training Grounds | U | Enchantment | Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. |
Desert | Land — Desert | {T}: Add {C}. {T}: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step. | |
Groundling Pouncer | 1G/U | Creature — Faerie | {G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying. 2/1 |
Stalwart Pathlighter | 2W | Creature — Human Soldier | Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn. 3/1 |
Tidal Control | 1UU | Enchantment | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability. |