Card Codex

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17 May 2024: Card library updated.

Manaweft Sliver

1G · Creature — Sliver

Sliver creatures you control have "{T}: Add one mana of any color." 1/1

Similar cards

Color identity:
NameManaTypeText
Predatory Sliver 1GCreature — Sliver Sliver creatures you control get +1/+1. 1/1
Steelform Sliver 2WCreature — Sliver Sliver creatures you control get +0/+1. 2/2
Feywild Visitor 2ULegendary Enchantment — Background Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."
Compulsory Rest 1WEnchantment — Aura Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
Deathpact Angel 3WBBCreature — Angel Flying When Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield." 5/5
Shattered Seraph 4WUBCreature — Angel Rogue Flying When Shattered Seraph enters the battlefield, you gain 3 life. {2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. 4/4
Mishra's Workshop Land {T}: Add {C}{C}{C}. Spend this mana only to cast artifact spells.
Skeletonize 4RInstant Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this creature."
Haunted One 2BLegendary Enchantment — Background Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Gauntlets of Light 2WEnchantment — Aura Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Enchanted creature has "{2}{W}: Untap this creature."
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