Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Manaweft Sliver

1G · Creature — Sliver

Sliver creatures you control have "{T}: Add one mana of any color." 1/1

Similar cards

Color identity:
NameManaTypeText
Zaxara, the Exemplary 1BGULegendary Creature — Nightmare Hydra Deathtouch {T}: Add two mana of any one color. Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it. 2/3
Lotus Field Land Hexproof Lotus Field enters the battlefield tapped. When Lotus Field enters the battlefield, sacrifice two lands. {T}: Add three mana of any one color.
Catacomb Sifter 1BGCreature — Eldrazi Drone Devoid (This card has no color.) When Catacomb Sifter enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/3
Metamorphosis GSorcery As an additional cost to cast this spell, sacrifice a creature. Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.
Void Attendant 2GCreature — Eldrazi Processor Devoid (This card has no color.) {1}{G}, Put a card an opponent owns from exile into that player's graveyard: Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." 2/3
Glory 3WWCreature — Incarnation Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard. 3/3
Senator Peacock 3UULegendary Creature — Human Advisor Artifacts you control are Clues in addition to their other types and have "{2}, Sacrifice this artifact: Draw a card." Whenever you sacrifice a Clue, target creature can't be blocked this turn. 3/4
Vigilant Sentry 1WWCreature — Human Nomad Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn." 2/2
Heart Sliver 1RCreature — Sliver All Sliver creatures have haste. 1/1
Reflex Sliver 3GCreature — Sliver All Sliver creatures have haste. 2/2
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