M:tG card similarity search
2W · Instant
You gain 5 life. When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.
Name | Mana | Type | Text |
---|---|---|---|
Sythis, Harvest's Hand | GW | Legendary Enchantment Creature — Nymph | Whenever you cast an enchantment spell, you gain 1 life and draw a card. 1/2 |
Ivory Cup | 1 | Artifact | Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. |
Apothecary Initiate | W | Creature — Kithkin Cleric | Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 1/1 |
Staff of the Death Magus | 3 | Artifact | Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. |
A-Queza, Augur of Agonies | 1WUB | Legendary Creature — Cephalid Advisor | Vigilance Whenever you draw a card, target opponent loses 1 life and you gain 1 life. 3/4 |
Vampiric Rites | B | Enchantment | {1}{B}, Sacrifice a creature: You gain 1 life and draw a card. |
Witch's Cauldron | B | Artifact | {1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card. |
Pearl Collector | 2B | Creature — Human Warlock | Deathtouch, Lifelink At the beginning of your postcombat main phase, if you gained 4 or more life this turn, conjure a card named Mox Pearl into your hand. This ability triggers only once. {2}{W}: Another target creature perpetually gains lifelink. 3/3 |
Spinewoods Paladin | 4G | Creature — Human Knight | Trample When Spinewoods Paladin enters the battlefield, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/4 |
Cauldron Dance | 4BR | Instant | Cast this spell only during combat. Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step. You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step. |