Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mangara, the Diplomat

3W · Legendary Creature — Human Cleric

Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card. 2/4

Similar cards

Color identity:
NameManaTypeText
Cut a Deal 2WSorcery Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Mystic Remora UEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.
River Kelpie 3UUCreature — Beast Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3
Words of Wisdom 1UInstant You draw two cards, then each other player draws a card.
Edgewall Innkeeper GCreature — Human Peasant Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) 1/1
Tide Skimmer 3UCreature — Drake Flying Whenever you attack with two or more creatures with flying, draw a card. 2/3
Search the Premises 3WEnchantment Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Beast Whisperer 2GGCreature — Elf Druid Whenever you cast a creature spell, draw a card. 2/3
Fey Steed 2WWCreature — Elk Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn. Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card. 4/4
Horn of Greed 3Artifact Whenever a player plays a land, that player draws a card.
Page 6