M:tG card similarity search
2R · Creature — Human Warrior
When Manic Vandal enters the battlefield, destroy target artifact. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Ironsoul Enforcer | 4W | Artifact Creature — Human Samurai | Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield. 4/4 |
Bar Entry | 3W | Instant | Choose one — • Destroy target creature with power 4 or greater. • Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.) |
Spreading Plague | 4B | Enchantment | Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated. |
Annihilate | 3BB | Instant | Destroy target nonblack creature. It can't be regenerated. Draw a card. |
Slaughter Pact | 0 | Instant | Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game. |
Serenity | 1W | Enchantment | At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. |
Despotic Scepter | 1 | Artifact | {T}: Destroy target permanent you own. It can't be regenerated. |
Loran, Disciple of History | 3W | Legendary Creature — Human Artificer | Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand. 3/3 |
Indomitable Creativity | XRRR | Sorcery | Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle. |
Primaris Eliminator | 4B | Creature — Astartes Warrior | When Primaris Eliminator enters the battlefield, choose one — • Executioner Round — Destroy target creature. • Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn. 3/2 |