M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Impulsive Charge | Sorcery | At the beginning of combat this turn, all Revelers gain haste until end of turn and attack this combat if able. | |
The Nipton Lottery | 2BR | Sorcery | Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures. |
Haunted Cloak | 3 | Artifact — Equipment | Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Besmirch | 1RR | Sorcery | Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) |
Shrieking Mogg | 1R | Creature — Goblin | Haste When Shrieking Mogg enters the battlefield, tap all other creatures. 1/1 |
Jungle Troll | 1RG | Creature — Troll | {R}: Regenerate Jungle Troll. {G}: Regenerate Jungle Troll. 2/1 |
Gerrard's Irregulars | 4R | Creature — Human Soldier | Trample, haste 4/2 |
Catch | 1UR | Sorcery | Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
Diabolic Machine | 7 | Artifact Creature — Construct | {3}: Regenerate Diabolic Machine. 4/4 |
Dragonlord Kolaghan | 4BR | Legendary Creature — Elder Dragon | Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life. 6/5 |