Card Codex

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17 May 2024: Card library updated.

Manriki-Gusari

2 · Artifact — Equipment

Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Blood Frenzy 1RInstant Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Backwoods Survivalists 3GCreature — Human Warrior Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. 4/3
Resistance Reunited 1WInstant Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn.
Wolf's Quarry 4GGSorcery Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Nissa, Ascended Animist 3GGG/PG/PLegendary Planeswalker — Nissa Compleated ({G/P} can be paid with {G} or 2 life. For each {G/P} paid with life, this planeswalker enters with two fewer loyalty counters.) [+1]: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty. [−1]: Destroy target artifact or enchantment. [−7]: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample. Loyalty 7
Earth Servant 5RCreature — Elemental Earth Servant gets +0/+1 for each Mountain you control. 4/4
Martyr of Spores GCreature — Human Shaman {1}, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn. 1/1
Memorial to War Land Memorial to War enters the battlefield tapped. {T}: Add {R}. {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land.
Chaos Orb 2Artifact {1}, {T}: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb.
Aerial Formation UInstant Strive — This spell costs {2}{U} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain flying until end of turn.
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