Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Manta Riders

U · Creature — Merfolk

{U}: Manta Riders gains flying until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Roving Keep 7Artifact Creature — Wall Defender {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. 5/7
Ambush Paratrooper 1WCreature — Human Soldier Flash Flying {5}: Creatures you control get +1/+1 until end of turn. 1/2
Big Play 1GInstant Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
Windstorm Drake 4UCreature — Drake Flying Other creatures you control with flying get +1/+0. 3/3
Kolaghan, the Storm's Fury 3BRLegendary Creature — Dragon Flying Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 4/5
Angel of Mercy 4WCreature — Angel Flying When Angel of Mercy enters the battlefield, you gain 3 life. 3/3
Dawning Angel 4WCreature — Angel Flying When Dawning Angel enters the battlefield, you gain 4 life. 3/2
Carnelian Orb of Dragonkind 2RArtifact {T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.
Spurred Wolverine 4RCreature — Wolverine Beast Tap two untapped Beasts you control: Target creature gains first strike until end of turn. 3/2
Slayers' Stronghold Land {T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Page 162