M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Fearful Villager | 2R | Creature — Human Werewolf | Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 |
Shady Traveler | 2B | Creature — Human Werewolf | Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3 |
Marchesa's Emissary | 3U | Creature — Human Rogue | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) 2/2 |
Primoc Escapee | 6U | Creature — Bird Beast | Flying Cycling {2} ({2}, Discard this card: Draw a card.) 4/4 |
Nightwind Glider | 2W | Creature — Human Rebel | Flying, protection from black 2/1 |
Bayou Dragonfly | 1G | Creature — Insect | Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1 |
Burly Breaker | 3GG | Creature — Human Werewolf | Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 6/5 |
Lightning Greaves | 2 | Artifact — Equipment | Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0} |
Gnarled Grovestrider | Creature — Treefolk | Vigilance Other creatures you control have vigilance. 3/6 | |
Burst of Speed | R | Sorcery | Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.) |