M:tG card similarity search
2G · Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Name | Mana | Type | Text |
---|---|---|---|
Gomazoa | 2U | Creature — Jellyfish | Defender, flying {T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle. 0/3 |
Genesis Hydra | XGG | Creature — Plant Hydra | When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it. 0/0 |
Evasive Action | 1U | Instant | Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control. |
Turn the Earth | G | Instant | Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Opposition | 2UU | Enchantment | Tap an untapped creature you control: Tap target artifact, creature, or land. |
Wand of Vertebrae | 1 | Artifact | {T}: Mill a card. {2}, {T}, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library. |
Darkmoss Bridge | Artifact Land | Darkmoss Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {G}. | |
Drossforge Bridge | Artifact Land | Drossforge Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {R}. | |
Goldmire Bridge | Artifact Land | Goldmire Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {B}. | |
Mistvault Bridge | Artifact Land | Mistvault Bridge enters the battlefield tapped. Indestructible {T}: Add {U} or {B}. |