Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Marauding Blight-Priest

2B · Creature — Vampire Cleric

Whenever you gain life, each opponent loses 1 life. 3/2

Similar cards

Color identity:
NameManaTypeText
Relic Vial 3Artifact {2}, {T}, Sacrifice a creature: Draw a card. As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."
Hired Torturer 2BCreature — Human Rogue Defender {3}{B}, {T}: Target opponent loses 2 life, then reveals a card at random from their hand. 2/3
Hoarder's Greed 3BSorcery You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Archfiend of Despair 6BBCreature — Demon Flying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) 6/6
Siege Zombie 1BCreature — Zombie Tap three untapped creatures you control: Each opponent loses 1 life. 2/2
Blood Tyrant 4UBRCreature — Vampire Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. 5/5
Countersquall UBInstant Counter target noncreature spell. Its controller loses 2 life.
Raving Oni-Slave 1BCreature — Ogre Warrior When Raving Oni-Slave enters or leaves the battlefield, you lose 3 life if you don't control a Demon. 3/3
Death of a Thousand Stings 4BInstant — Arcane Target player loses 1 life and you gain 1 life. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.
Shahrazad WWSorcery Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.
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