M:tG card similarity search
2R · Artifact — Vehicle
Haste When Marauding Dreadship enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/1
Name | Mana | Type | Text |
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Pyroclastic Hellion | 4R | Creature — Hellion | When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent. 4/5 |
Viashino Outrider | 2R | Creature — Viashino | Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 4/3 |
Gerrard's Irregulars | 4R | Creature — Human Soldier | Trample, haste 4/2 |
Tempest Owl | 1U | Creature — Bird | Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) Flying When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents. 1/2 |
Exava, Rakdos Blood Witch | 2BR | Legendary Creature — Human Cleric | First strike, haste Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Each other creature you control with a +1/+1 counter on it has haste. 3/3 |
Deepcavern Imp | 2B | Creature — Imp Rebel | Flying, haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/2 |
Goblin Champion | R | Creature — Goblin Warrior | Haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 0/1 |
Vug Lizard | 1RR | Creature — Lizard | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Echo {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 3/4 |
Absolving Lammasu | 4W | Creature — Lammasu | Flying When Absolving Lammasu enters the battlefield, all suspected creatures are no longer suspected. When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.) 4/3 |
Vulshok War Boar | 2RR | Creature — Boar Beast | When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact. 5/5 |