Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Marauding Looter

2UR · Creature — Human Pirate

Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card. 4/3

Similar cards

Color identity:
NameManaTypeText
Alley Grifters 1BBCreature — Human Mercenary Whenever Alley Grifters becomes blocked, defending player discards a card. 2/2
The Haunt of Hightower 4BBLegendary Creature — Vampire Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower. 3/3
Witch Hunt 4REnchantment Players can't gain life. At the beginning of your upkeep, Witch Hunt deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
Ghostway 2WInstant Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Honden of Seeing Winds 4ULegendary Enchantment — Shrine At the beginning of your upkeep, draw a card for each Shrine you control.
Titan Hunter 4BCreature — Human Warrior At the beginning of each player's end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player. {1}{B}, Sacrifice a creature: You gain 4 life. 4/5
Scorchwalker 3RCreature — Elemental Bloodrush — {1}{R}{R}, Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn. 5/1
Dire Undercurrents 3U/BU/BEnchantment Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card.
Vivien's Stampede 4GGSorcery Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
Stampede Driver GCreature — Human Spellshaper {1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. 1/1
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