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17 May 2024: Card library updated.

Maraxus of Keld

4RR · Legendary Creature — Human Warrior

Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control. */*

Similar cards

Color identity:
NameManaTypeText
Clan Guildmage RGCreature — Human Shaman {1}{R}, {T}: Target creature can't block this turn. {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. 2/2
Marhault Elsdragon 3RRGLegendary Creature — Elf Warrior Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 4/6
Dismantle 2RSorcery Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
Divine Offering 1WInstant Destroy target artifact. You gain life equal to its mana value.
Keldon Arsonist 2RCreature — Human Soldier {1}, Sacrifice two lands: Destroy target land. 1/1
Mobilize GSorcery Untap all creatures you control.
Vitalize GInstant Untap all creatures you control.
The Great Synthesis Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. II — Return all non-Phyrexian creatures to their owners' hands. III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).
Golem Artisan 5Artifact Creature — Golem {2}: Target artifact creature gets +1/+1 until end of turn. {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn. 3/3
Biorhythm 6GGSorcery Each player's life total becomes the number of creatures they control.
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