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17 May 2024: Card library updated.

Maraxus of Keld

4RR · Legendary Creature — Human Warrior

Maraxus of Keld's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control. */*

Similar cards

Color identity:
NameManaTypeText
Opalescence 2WWEnchantment Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Mirror Entity 2WCreature — Shapeshifter Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types. 1/1
Inside Out 1U/RInstant Switch target creature's power and toughness until end of turn. Draw a card.
Twisted Image UInstant Switch target creature's power and toughness until end of turn. Draw a card.
Gerrymandering 2GSorcery Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
Astroquarium 2UArtifact When Astroquarium enters the battlefield, you may put an art sticker on it. {1}, {T}: Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in Astroquarium's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery.
Lignify 1GTribal Enchantment — Treefolk Aura Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.
A-Mightstone's Animation 2UEnchantment — Aura Enchant artifact When Mightstone's Animation enters the battlefield, draw two cards, then discard a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
Superior Numbers GGSorcery Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.
Serpentine Ambush 1UInstant Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
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