M:tG card similarity search
XGWW · Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create X 1/1 white Soldier creature tokens with lifelink.
Name | Mana | Type | Text |
---|---|---|---|
Polukranos, Engine of Ruin | Legendary Creature — Phyrexian Hydra | Reach, lifelink Whenever Polukranos, Engine of Ruin or another nontoken Hydra you control dies, create a 3/3 green and white Phyrexian Hydra creature token with reach and a 3/3 green and white Phyrexian Hydra creature token with lifelink. 6/6 | |
Linvala, the Preserver | 4WW | Legendary Creature — Angel | Flying When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying. 5/5 |
Canyon Wildcat | 1R | Creature — Cat | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/1 |
Saradoc, Master of Buckland | 3W | Legendary Creature — Halfling Citizen | Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token. Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn. 2/4 |
Clarion Spirit | 1W | Creature — Spirit | Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. 2/2 |
Birthing Boughs | 3 | Artifact | {4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.) |
Pouncing Jaguar | G | Creature — Cat | Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/2 |
Squad Commander | 3W | Creature — Kor Warrior | When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. 3/3 |
Mountain Goat | R | Creature — Goat | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 1/1 |
Zodiac Goat | R | Creature — Goat | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 1/1 |