Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Marchesa's Smuggler

UR · Creature — Human Rogue

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) {1}{U}{R}: Target creature you control gains haste until end of turn and can't be blocked this turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Stormkeld Vanguard 4GGCreature — Giant Warrior Stormkeld Vanguard can't be blocked by creatures with power 2 or less. 6/7
Amped Up 5RSorcery This spell costs {1} less to cast for each electrical socket in a wall or floor you can see from your seat. Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste.
Dominus of Fealty U/RU/RU/RU/RU/RCreature — Spirit Avatar Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. 4/4
Wings of Hubris 2Artifact — Equipment Equipped creature has flying. Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Mage's Guile 1UInstant Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.)
Defective Detective 2UCreature — Human Spy Defective Detective can't be blocked. When Defective Detective enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card. 2/1
Inescapable Brute 5RCreature — Giant Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) Inescapable Brute must be blocked if able. 3/3
Village Watch 4RCreature — Human Werewolf Haste Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/3
Graxiplon 5UCreature — Beast Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type. 3/4
Descend on the Prey Sorcery Whenever a Minotaur attacks this turn, it gains first strike until end of turn and must be blocked this turn if able.
Page 66